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P64 - Python64

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Devlog

  • v1.3.0 Update
    June 22, 2026 by F02K#v1.3.0
    Added a new console panel and logging model, integrated it into the main window and enhanced the inspector. Added SpriteRenderer, Canvas, RectTransform, UIImage and UIText. Added ParticleEmitter with... Continue reading
  • Upcoming UI, Sprites and Particle System
    June 20, 2026 by F02K
    Hey folks, the next update will contain some fixes and new content. As the title of this post says, I'm about to add the first version of the new UI system which allows you to add UI to your Scenes vi... Continue reading
  • v1.2.1 Update
    June 19, 2026 by F02K#v1.2.1
    Added a grid based ColliderProxy system to cache collisions instead of calculating collision data on every frame to optimize playmode and build performance. Added more geometry caching for baked colli... Continue reading
  • v1.2.0 Update
    June 14, 2026 by F02K#v1.2.0
    Added AudioListener support and required an active AudioListener for audio playback; update docs and sample scene to enable skybox/render settings and include an AudioListener entity. Introduced edito... Continue reading
  • v1.1.0 Update
    June 14, 2026 by F02K#v1.1.0
    Added editor and engine features for VSCode workspace support, WAV audio import but currently no playback, and richer OBJ/model metadata. Added a new `p64 vscode` CLI command and generates `.vscode/`... Continue reading
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